PROPMASTER: Dean Eilertson
Dean Eilertson is a propmaster whose credits include: ”The Revenant,” ”Godzilla,” ”X-Men,” ”I,Robot,” and ”The Rise of The Planet of The Apes.”
Being a Prop Master, the way I collaborate with production designer(s) has taken on more importance over the years. Every film starts with a vision, in props we are fortunate enough to be included in that creative process, where we get to do our own research, pitch ideas for design etc. I run everything past my production designer long before I take it to the director. The only way I can start to understand the scale and direction our project is taking is to understand what the production designer is envisioning. My job is defined by a much bigger picture, one that is defined first by my production designer. For me props is not a stand alone department, our job is more about complimenting or blending in, giving support where it is needed. In props we learn to peel back the layers a bit deeper, which can drive some production Designers batty, not everyone loves the importance for detail the way we do. Over the years I have been very fortunate to work with many different kinds of Production Designers all of whom have had their own special talents. I have learned how to push my own boundaries while expanding my comfort zone thanks in part to some of the production designers I have worked with. The success of any film really boils down to what the production designer is bringing to the project be it scale or vision, I’m sure when it comes to interviewing and hiring HOD’s they have a huge responsibility. Of course every project brings new challenges, we all know we never get to do the same thing twice, we are constantly learning as we explore new horizons. Collaboration to me is about working together, as I tell my crew ‘there is no I in Team.’
COSTUME DESIGNER: Amy Roth
Amy Roth is a costume designer whose credits include the films ”Top Five,” ”Two Night Stand,” and ”Indignation,” as well as the TV shows ”Mercy,” ”Deception,” and ”Madam Secretary” among others.
I often feel an instant kinship with a production designer. We both do a lot of research in the early preparation of the film and are looking at similar elements as we read the script and begin the design process. We basically have the same agenda. My collaboration with a production designer often begins in these early stages of prep work. This is a relatively quiet time, before we both have a team of people to manage. Ideally you're in the same office together and it's easy to bring ideas and concepts to the director and discuss with the DP as well.
Hopefully the work I do enhances the work of the production designer, and vice versa. I look at color, texture and am searching for a better understanding of the world inhabited by the characters in the story and how that informs what they wear. The production designer is also starting to identify a color palette, seeing locations and thinking about set design. So having time to research and share ideas together before we both get too busy is a really nice part of the process.
Often I've seen issues come up during the process of scouting locations. I'm not on the scouts, but important design elements might be discussed. It's very valuable to me when a production designer continues to communicate with me directly. I prefer having the discussion with the production designer (rather than say, the assistant director) since the PD tends to have a better gauge of where we are in the creative process.
I love film, because I get to enjoy the whole process. On an episodic television show you generally don't - we're constantly prepping, shooting and wrapping simultaneously. On Madame Secretary we shoot New York for Washington DC plus one other country each episode, depicting the political crisis of the moment. So we might be prepping Afghanistan while shooting Russia in the same week; it's about coordinating quickly to ensure there's a cohesive vision. It's important that you both have an understanding of the cultures and are on the same page about how to make a scene look authentic.
Increasingly, films (and tv shows) shoot where the tax incentive is. This makes the design process that much more challenging... For example, I designed a pilot that shot both Boston for New York and Morocco for Mali. I had to work very fast. It's a lot to research and get together in a short amount of time. When hiring foreign crew and sourcing it was helpful to have a partner in this process. The production designer and I stayed close from start to finish. As a result, the show looked really good.
CINEMATOGRAPHER: John Schwartzman
John Schwartzman is an American cinematographer, best known for his work on ”Jurassic World,” ”The Amazing Spider-Man,” ”The Rock,” and ”Seabiscuit,” for which he received an Oscar nomination for Best Cinematography.
In my experience as a DP there are 2 types of Production Designers; the ones that design for the film, they understand what the camera sees and how it works. The second type of designer understands what the producer sees and is designing for them, unfortunately this usually doesn’t translate well into what the camera is going to see.
I was fortunate to get to start my career shooting on Hollywood sound stages working with PD and Art Directors with hundreds of years of combined experiences, I learned a lot from them on the craft of filmmaking. The business has shifted to shooting in warehouses in rebate states, making Atlanta, Georgia look like San Bernadino. California. For ”The Founder,” Michael Cornblith, our exceptional designer who’ve I collaborated with 4 times, not only had to make a period film on a shoestring budget but to do it in a part of the world that doesn’t resemble Southern California, the irony of shooting Georgia for SoCal is heartbreaking.
In my situation I work with the same directors on many pictures so I may have had discussions with the director before the picture been financed and many times weigh in on whom I think would be a good Production Designer for the project. In today’s world films fall into really 2 categories, are they big budget studio pictures or smaller location pictures, each one requires a very different approach. Studio pictures now require much longer prep and usually involve not only the Director, PD and DP but usually the VFX supervisor weighs in heavily as well because these types of shows usually involve set extensions and pre-visualization. Location films have less moving parts, you own what you shoot everyday, the PD and the location manager are key, they are scouting during prep rather than having a team of designers working on sketch up. When I come aboard locations have been found and I make sure that the spaces can accommodate the kind of staging that the picture needs. Budgets on location shows are usually less that studio pictures, so the closer the practical location fits the bill in the script the better.
Analog Film stills look better than the best digital image but the digital cameras because of there increased sensitivity have allowed us to utilize locations that in the film world might not have been available due to the extensive pre-rigging needed. On a digital show we can now walk into most restaurants and provided we all like the existing lighting pretty much start from there. The real tragedy is that just when film was at its best, digital came in and took over based on the concept that it was cheaper, not better… I am very aware of color, and usually the PD and I are on the same page because the material is really telling you what it should be, we are both there to service the story. It is my job to help bring the PD and Directors vision to the screen, I know how colors will be represented by how the light hits them, and I try to make sure the PD understands what my approach to lighting is going to be. A blue wall hit with warm light becomes a shade of gray not a shade of blue. Day Exterior locations can only be approached from this mantra: Time of day and Direction. That is the only control there is for day time shooting, short of flying huge shade rigs off of large cranes, and to me that is admitting defeat, the moment that is the call you are in the wrong location. I tend to like walls darker than skin tones, it’s much easier for a DP to add light then it is to take it away, that is true in any situation. Now add a digital camera to the party and it’s doubly true, what’s makes digital cameras great in practical locations also makes it very difficult to achieve true blacks. Getting an Arri Alexa to go black in the shadows is much more difficult than it is with a film camera. With digital cinema I tend to go a shade darker on the gray scale than I would on analog film a matter of course.
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